Hoping to save someone from spending 4 hours troubleshooting their network stack with friends over teamspeak. Posting because we dug around on the internet a lot and either no one had posted the solution or we just managed to miss it. Many firewalls block incoming requests in the IANA ephemeral ports range, as those are intended to be used with established connections. But the number in the local_settings.txt file must be the same as the port you forward. You could use any port, I'd recommend something in the 1000-5000 range. If you have UPNP enabled it will automatically forward that port, and if you don't then you will need to manually forward that port. We used 4549 for nostalgia so it looked like "UDPORT :4549". "Documents\my games\runic games\torchlight 2\local_settings.txt"Ĭhange the line "UDPORT :0" to "UDPORT :". You can override this behavior by editing the following file: It turns out that Torchlight II now uses ephemeral ports (I'm assuming in the 49152 to 65535 range as all ours were in the 50k-60k range) that it opens with UPNP. We stumbled across this article which had the solution: This wouldn't work as only two of us had a firewall that would do UPNP, and even then we needed more than 2 people in game. After me and my friend installed the UPNP plugin on (OPNsense/PFsense), one client could connect at a time, however when the third one tried to connect it would stop at "connecting to peers". We broke out wireshark and found was that Torchlight II traffic was all going over Ephemeral ports. I was running OPNsense, a friend was running PFsense, and the third was on a commercial firewall (that doesn't support UPNP). Espero les sirva, y sino avisen a ver si les puedo. We kept getting a "Firewall Problems Detected" and none of us could connect. Hola amigos, les traigo 7 soluciones que fui encontrando y prob para poder resolver los problemas de firewall y conexin en Torchlight 2. We had a lot of connection issues, and all three of us tried to host (forwarding the classic ports as we had done in the past (TCP: 4549 UDP: 4175, 4179, 4171). Something changed on the back end with the network code. So a new friend got the game, and we set up a server and were going to play with him. Make sure to pick different ports if multiple people on your LAN are playing as you can only forward a port to 1 IP. You can check your history for any game you own with the method above.Edit the file "Documents\my games\runic games\torchlight 2\local_settings.txt" and change the line "UDPORT :0" to "UDPORT :4549", then either make sure UPNP is enabled on your router or forward that port to the machine playing torchlight.Įdit: Each person needs to do this, not just the person hosting. You will find complete details of what you gave and received in a particular trade.īoth the Inventory and Trade History can be easily accessed from the Steam client. Now you can see your recent trade history with the exact dates and the people with whom you have traded. 3 and instead of choosing the Inventory History, choose “Trade History”. All you have to do is to follow the steps up to Step no. You can see your CSGO trade history with a similar method. You can load more history by scrolling down to the bottom and you can also directly check your inventory history for a particular date by choosing the date from the “Jump to date” option. Now you can see a full history of your inventory sorted in descending order with the date filter. To see only CSGO’s inventory history, click on “Filter Options” and choose “Counter Strike: Global Offensive” and click on “Search”. Step 4: Once you click the option, a page will open that will show you the recent history of your inventory of all the games.
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